Retrieves a node of the specified component type from the pool, optionally applying an initial state.
The type of node to retrieve.
Optional
initialState: IStyleDictionaryOptional initial state to apply to the node.
Returns counts of total, available, and created nodes by component type.
Prepopulates the pool with a specified number of nodes of the given component type.
The type of node to prepopulate.
The number of nodes to create.
Releases a node back into the pool for reuse.
The node to release.
Interface for a node pool that manages reusable SceneGraph nodes.